Who is a gamer?
This question can be as complicated as who is a writer and who is a photographer.
Those who write are writers.
But not everyone will agree with this answer. Pretty much everyone writes a few sentences for Twitter and Facebook these days. They don’t necessarily call themselves writers. In the same way, everyone who takes pictures with whatever camera doesn’t call themselves photographers.
Okay, some of them do. But how accurate is that?
Going beyond the definition of a writer, photographer, I was just wondering the other day, what makes a person a gamer? Does he have to play games every chance he gets to be considered a gamer? Does he have to be a champion in gaming? Does he have to own a lot of gaming equipment? Does he have to earn while gaming to be considered a gamer?
To make matters even worse, who do you call a professional gamer? Perhaps those who earn?
I won’t get into that argument because I don’t plan on calling myself a professional gamer anytime soon. But, given that I play games whenever I get a chance, and I enjoy participating in gaming discussions so much that I have an entire blog dedicated to it, do I call myself a gamer?
Games are too difficult these days
Let’s see. The number one problem I have, as a gamer, is that I find difficulty levels, well, too difficult. I’ve never played any game beyond the ‘normal’ difficulty. And even then, I find some games too difficult to progress through.
Take Fallout 4, for example. I’ve been ultra-hyped about this game simply because of the atmosphere this game is set in. But I haven’t progressed even a bit into the game simply because I find this game too difficult. I can’t find ammo, I can’t find stuff to keep my health, and I randomly die for the shortage of health and ammo.
I asked a few guys around, and they said they rarely feel the shortage of health and ammo.
‘You gotta play this game carefully,’ they said.
That I already knew. But I still find it difficult. And yes, I checked the difficulty level.
Yesterday, I played Fallout 4 for 40 minutes and I’ve died at least 6 times. I didn’t die because I was careless. I died because every time I ran out of ammo and then I just had to eat the bullet.
Inventory management feels like a college course
I remember something similar happening when I bought my PlayStation 4 for the first time. I bought The Witcher 3 along with my PS4. That was the first game I played on my new console. I loved the game. I loved the atmosphere, the graphics, the story, the scenery, and the darkness that’s been injected into the beauty that I came across while roaming in the game.
But I found the game’s inventory too complicated. I spent quite a bit of time to figure out how to do what, but I was mostly doing the same thing over and over again. I’m pretty sure I wasted some valuable resources that way. So much so that when I was at a difficult boss battle, I ran out of resources (It was potions, I think, that regenerated health). I kept dying and I didn’t have another save point anywhere nearby to restart.
I was pretty much stuck. And I was so frustrated that I didn’t really want to restart the game at the time.
Instead, I sold it. I guess, that doesn’t help me become a gamer, does that?
Multiplayer is multislayer
Then there’s multiplayer. I suck at multiplayer. I’ve been told by literally everyone that it gets better over time with practice. I can vouch that it did get better, but I felt like I hit the wall at a certain point where I couldn’t get any better.
There’s not a single game where I shine at multiplayer. I score at the bottom of the list, more often than not, scoring 0 kills.
I feel like I die within moments after spawning. Multiplayer missions in games like Call of Duty, Destiny, CS:GO, etc. feel like they are too quick and rapid for me to get my head around.
I understand why some people are addicted to it. I feel good whenever I score one kill. I can only imagine what those people feel like who score 40 (thanks to me, though).
But I can never get my head around it. Multiplayer is fun. And from the direction that some games (Hint: Rainbow Six Siege, Star Wars Battlefront) are heading, there’s a thin chance that most AAA titles in the future will focus on multiplayer experience.
Of course, the existence of games like The Witcher 3, Far Cry 4, and Fallout 4 prove that single-player experience can be worth the experience and it should never be scraped. But out of these games that I mentioned, I suck at two of them.
What does that mean? Because I suck at gaming — both multiplayer and single-player — every time a game tries to be difficult (I say that because I love Far Cry 3 and 4 as it’s not too difficult). I’m assuming the majority of the gamers out there do not like a game that’s too easy to beat. So, hard difficulty is here to stay. And it’s possible that the future games will be as more difficult — even in normal difficulty — as the technology progresses.
The point of this otherwise lengthy post is to ask this simple question: Am I a gamer at all?